So where does a game begin and end? Or a book? You could say it starts with the beginning and ends with the end or credit screen, but there’s a whole new world out there! Gérard Genette wrote about paratexts, the little things that surround a book – like copyright, chapter headings, cover, interviews, etc – which surround and extend a text (within the book = peritext; external to the book = epitext). Genette calls paratexts a “threshold”, an undefined zone that is neither in the text, nor outside, but frames the text and extends it. Genette is very obviously discussing books, but let’s see how it can work for games!
This is part of a continuing series on my Elf Mage, Neria, during my first playthrough of Dragon Age: Origins. We’re on a quest to protect Ferelden from the darkspawn and an archdemon, and so far solved the problems of the Dalish elves and the Circle of Mages so they can join our army, but we still need to help Arl Eamon, go to Denerim and win the dwarves over.
This is part of a continuing series on my Elf Mage, Neria, during my first playthrough of Dragon Age: Origins. We’ve traveled from the Circle tower to Ostagar, through Lothering and up to Redcliffe. Now is the time to return home – if a prison like the tower can truly be called a home.
As part of my research, I’m going to be doing some autoethnography – meaning I’ll include some story about what I do and how I play games. This won’t be the only methodology I’ll use, that would be pretty boring, but if I’m going to research and write about games, I’m going to play them. Still sorting out which games, but for now, I’ll just make these posts on my gameplay of random ones.
Turn back now if you don’t want spoilers!
So this post is about Dragon Age: Origins with my Elf Mage, Neria. This was my first playthrough of Dragon Age. I won the game from EA Australia a while back and never got round to actually playing it. I started because A) I stopped playing WoW and suddenly had a whole lotta spare time on my hands (and starting nail polish art wasn’t fully filling the time) and B) I read part of an article about how you can have romances in the game and I decided I wanted one! This definitely influenced my gameplay, as you can tell below.